Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Gears of War developer Cliff Bleszinski leaves Epic Games

This article is over 12 years old and may contain outdated information

Recommended Videos

According to a recent post over on the Epic Games blog issuing Bleszinski a proper farewell, the outspoken developer has left the company for “a much needed rest”. The developer who had his hands in one of the most popular franchises of this generation with the Gears of War series was said by his colleagues to have “helped shape the game industry into what it is today.”

Bleszinski also issued a statement through Epic. “I’ve been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop. I literally grew up in this business, as Mike likes to say. And now that I’m grown up, it’s time for a much need break.”

“I will miss the projects, the playtests, the debates, and most importantly, the people. Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago. I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR – it’s been one big, rewarding learning experience. I’m confident that each project that is being built, whether at Epic, Chair, PCF, or Impossible will be top notch and will please gamers and critics alike,” said Bleszinski.

No details outside of Bleszinski needing a break were given in the announcement, nor were any details about what the developer’s future holds in the games industry.


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy