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Hitman: Episode 4 Bangkok Gets A Launch Trailer

by Mike Guarino

Hitman-Bangkok-Launch

The next episode in the rebooted Hitman series is out now, this time taking Agent 47 to Bangkok to take down a pop star. The person in question is responsible for a murder, and the victim’s family wants revenge. Thus, it is up to us to track down this pop star (and his lawyer) to make sure nothing else funny happens.

As for what the latest episode of Hitman is packed with, the full features list is the following:

  • New Story mission: Club 27
  • 8 new Opportunities for “Club 27”
  • 20 levels of Bangkok Mastery, with the following unlocks:
    • 8 new Bangkok Starting Locations
    • 9 new Bangkok Agency Pickup Locations
    • 6 new weapon/gear unlocks
  • New suit for Bangkok: Casual Suit
  • 65+ Bangkok-specific challenges
  • 7 new trophies/achievements

There will also be some tweaks coming to the game as a part of this new episode, which contains the following improvements and fixed issues:

Misc Improvements

  • Loading screen indicators have been updated to behave in a much more consistent manner
  • Story and Mastery pages now highlight your most recently unlocked section by default
  • More loading screen tips have been added to the game
  • A patch notes tile has been added to the top left section of HITMAN’s featured menu. Selecting this tile will open the game’s latest patch notes in your web browser.
  • The Square Enix Membership tile is now removed once you have linked HITMAN to your Square Enix Membership account
  • It is now possible to navigate any tiles that scroll in the featured menu, using left and right triggers/mouse wheel
  • Challenges from challenge packs are now grouped together
  • Elusive Target challenge images have received minor visual updates
  • Checkmark and forward/back UI menu elements have had colour/transparency consistency improvements
  • Should you experience a disconnect while in an in-game menu, you will now be provided with the opportunity to reconnect before leaving the session.
  • Stability improvements have been made to launching contract missions
  • General performance optimisations have taken place
  • Additional stability improvements have been made to backend servers

Fixed Issues

  • “Not in the Guidebook” achievement can now be earned when opportunity notifications are turned off
  • End of mission scores now correctly reflect any non-target kill penalties incurred
  • Some rare occurrences of NPCs choosing to stop in a single location, rather than continuing to walk along their way, have been fixed
  • A bug that sometimes prevented players from saving their created contract has been fixed
  • Various localisation improvements have been made to Achievements and Trophies
  • Paris – Fixed an issue where Sato does not react after save/load
  • Sapienza – Fixed an issue where NPCs could be trapped inside stairs if subdued
  • Fixed a clipping issue that occurred when subduing enemies from cover
  • Fixed a rare occurrence wherein which an NPC would ignore a thrown prop

Check out the launch trailer below.

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