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Koei Tecmo’s Nioh Survey Reveals Over 850,000 People Played The Demo

by Mike Guarino

Nioh-1

Koei Tecmo released an alpha demo last month for a new game called Nioh, which draws heavy inspiration from the Dark Souls and Onimusha game series. The demo period was not only utilized to give gamers a taste of what the full game would offer, but also to get feedback from those who played by way of a survey.

Well, the publisher has now released the results from the survey that was given out upon the conclusion of the demo period, which revealed that over 850,000 people took part in the demo. Scroll down for the complete list of tweaks and adjustments that the developer will be adding to the game to make it even better when it launches later this year.

OVERALL

  • Add tutorial regarding the game system.
  • Adjust balance mainly in the opening section to make battles fairer.
  • Improve controls and camera system.
  • Improve the understandability and usability of the UI
  • Improve graphic performance

DETAILS

Tutorials

  • Implement a training stage for tutorials on basic controls and core game actions.

Action & Controls

  • Improve player & camera behavior during lock-on.
  • Change the conditions under which the player character becomes unresponsive when the Ki Gauge is empty.
  • Expand item shortcut clots.
  • Revise the objects which require holding a button and the response to the hold input.
  • Improve detection for the half-circle analog stuck input.

Enemies

  • Adjust attack and defense parameters of enemies.
  • Revise enemy pursuit of the player.
  • Revise superarmor (stagger/no stagger) for each enemy and attack.
  • Adjust Revenant AI.

Level Design/Stages

  • Improve exploration elements such as shortcuts, etc.
  • Add hints to guide players to boss areas.
  • Revise the display of objects that block the view of the player character.
  • Adjust fire area damage.

UI

  • Improve layout and displayed information.
  • Adjust text size.
  • When making an offering at a shrine, allow the player to perform all actions at once.

Online

  • Improve online synchronization
  • Allow the host to use the Shrine menu during the co-op play with a Visitor.
  • Adjust the rate at which enemy parameters increase during co-op play.

Other

  • Remove durability stat for weapons and armor.
  • Adjust the drop rate for equipment.
  • Add new control type.
  • Implement a flow to allow players to exit a mission.
  • Fix other bugs

The survey also reveals that it is completely safe to delete the Nioh alpha demo from your system, as it will not impact the Mark of the Conqueror DLC that gamers got for free for completing the first part of the demo. Team Ninja is now working to implement the fixes and will be sharing more information on the game soon.

We played the demo and had a blast with it, writing up an impressions article that you can check out by clicking right here.

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