It appears that Bungie is scheduled to speak with other game developers about the Destiny project they’ve been quietly working on for the past few years at GDC 13. An excerpt from the Game Developers Conference schedule of panels gives some insight as to what the developers responsible for creating Halo: Combat Evolved, Halo 2, Halo 3, Halo 3:ODST, and Halo: Reach have been up to, and the challenges of shifting gears into this new world.
The listing from GDC reads: “Two decades of success in the gaming industry is no small feat, but after ten years of Halo, Bungie found themselves faced with a tremendous challenge: to build a whole new world, filled with even more amazing mysteries, places, creatures, and opportunities for player investment. For the first time ever, Bungie creative directors will discuss their world building techniques, from concept to production. Attendees will walk away with key insights into Bungie’s battle-tested design process. They’ll get a glimpse of the brave new world that has been built, a place where the next ten years of great Bungie adventures will unfold.“
The talk is intended to focus on the art and design collaboration process that Bungie has used to create the Destiny project. GDC 13 takes place in San Francisco in late March.