Marvel Vs. Capcom 3 online play is lag free stated the developers in a recent interview. If you are a fan of fighter games you know the one thing that completely kills an online experience is lag. More so than any other game, fighters get completely ruined if the net coding is bad. Precise controls, coupled with the need for accurate and timely inputs to pull off any number of maneuvers is important and gladly Capcom had focused on this element of the game.
In a recent interview with Eurogamer, Ryota Niitsuma one of the developers on Marvel Vs. Capcom 3 described the code as “the speed of light”. Noting that playing across continents is a “satisfactory” experience. Because of the added characters in Marvel Vs. Capcom 3 Niitsuma noted that the challenges were greater in combating lag than with other fighters like Street Fighter IV.
The end result of the teams dedication to making a uniform experience that can house all of the data necessary to make Marvel Vs. Capcom 3 a smooth as silk online experience.