The guys at Digital Foundry have ran the “definitive” version of Mass Effect 2 on the PS3 up against the year old Xbox 360 version of the game. Here they address the statements from Bioware that the PS3 version which is due for release in early 2011 will be the definitive version of Mass Effect 2, due to the game running on the Mass Effect 3 engine.
In comparing the two, Digital Foundry discovered that the new and definitive PS3 version had some graphic improvements mixed with some actual visual downgrades.
But when I say these guys get down to the nitty gritty, they examine things that aren’t noticed by many people when playing the game. One very bad thing that the comparison noted however was that the screen tear in the “definitive” PS3 version of Mass Effect 2 was “much more apparent” than it previously was.
Then again, if I didn’t own an Xbox 360 and didn’t have the option to play Mass Effect 2 on a capable PC, I wouldn’t be complaining too much when it comes to anything about Mass Effect 2. I’d just be happy that I got to play the damn game. It is one of the best gaming experiences I have had in recent memory and that’s nothing I would trade a few pixels or shadows for.