Mass Effect Andromeda Brings Back Mass Effect 2’s Loyalty Missions

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Mass Effect 2 is considered by many to be the best game of the original Mass Effect trilogy, and the game’s loyalty missions were a big part of that. These missions sent you on trips with members of your crew to help them out with various problems, and in the meantime the characters were fleshed out more.

While these were noticeably absent from Mass Effect 3, we’re happy to report that these popular missions will be making a return for the next entry in the series. The game’s creative director Mac Walters made the announcement in the latest issue of Game Informer, where he said the following:

“As a writer, one of the things I loved was the freedom to say ‘I know this character is coming along,’ so they can carry a lot of the narrative. That made my job easier, but it also made it more fun, because I could tell a more specific story in one of those missions.”

He goes on to confirm that these missions won’t play as critical of a role in the game’s conclusion, allowing the player more freedom to take part in them when they please. “The big difference between this and ME2, where you did a loyalty mission and that all impacted the ending, is that they’re much more optional in this case,” said Walters. “If you don’t want to engage with them, you don’t have to. If you want to engage with them after the critical path is done, you can do that.”

Mass Effect Andromeda will launch in the Spring of 2017 for PlayStation 4, Xbox One and PC. We’ll be getting official gameplay footage during this year’s Game Awards, and you can check out the recently released cinematic reveal trailer by clicking right here.


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