For those of you who were holding your breath for a sequel on ZombiU can start to breath again. Yves Guillemot, the CEO of Ubisoft, said in an interview with GameIndustry International that this would not be profitable at all.
“There are no plans (or even desire) for a sequel.”
“ZombiU, one of the most popular launch titles for the system with players, was not profitable,” he says. “Not even close. As such, there are no plans (or even desire) for a sequel.”
That was also the biggest reason why they made Rayman Legends a multiplatform title as opposed to a Wii U exclusive.
“It was, in fact, because of that game’s performance that Ubisoft decided to make Rayman Legends a multiplatform game.”
Ubisoft has made multiple claims that they support the Wii U through thick and thin but there has to come a point where the cash has to start rolling in. According to Guillemot that turning point is going to be around Christmas this year.
“We must find a way to ensure the creativity of those games could have a big enough audience,” he says. “We hope it will take off. At the moment, we’ve said ‘let’s do through Christmas and see where we are from there.'”
Let’s be fair: ZombiU is a great game, it was a unique launch title of the Wii U. The problem it has is that it’s target audience isn’t what you can call ‘Nintendo people’. Nintendo has dug a hole for themselves with the Wii U as they did before with the Gamecube. However, they did turn things around with that console and if there’s one company out there who can pull a stunt off like that it’s Nintendo. Let’s see and keep our fingers crossed for them.