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Skyrim developer talks bugs

by | @AttackFanboy | on September 1, 2011

Skyrim

Bethesda’s Todd Howard recently addressed one issue that gamers can never escape, and that issue is bugs.  Some bugs are absolutely game breaking experiences that can send you into infinite save loops, or cause game crashes. Though some can provide some levity to a game.  Howard recently spoke about the bug squashing process in The Elder Scrolls franchise and what to expect in The Elder Scrolls V: Skyrim.

Howard said in a recent interview:

“We try to solve most of it, we’re sensitive to a lot of it,” said Howard. “There is a subset of that where we say ‘Well, that’s what can happen.’ If there’s entertainment value in that, whatever it is, we’ll leave a lot of it. If it’s gonna break the game, or unbalance the game in some way, we do try to solve it. “If the solution is gonna make the game less fun … well, hey, leave it in. It’s their game.”

We had the chance to play The Elder Scrolls V: Skyrim this past weekend at PAX Prime, and while I’m still trying to wrap my head around what I got to experience, I certainly didn’t see any bugs.  That’s not to say there won’t be any.  Skyrim is a big place, and those little game breakers could be hiding around any corner.  Stay on the lookout for our preview of our time with the game here shortly.

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