Need for Speed Rivals is the next installment in the long running racing franchise from EA. In development at Ghost Games, one of EA’s new studios, the racer will launch later this year on both current, and next generation consoles. Self described as a “white knuckle action/racing game”, Rivals is built on the Frostbite 3 game engine, and looks to capture the ultimate rivalry between cops and racers.
In Need For Speed Rivals, players choose whether to play as a cop or racer, with each path having its own set of rules.
As a racer, the goal is to become infamous for taking risks behind the wheel and capturing your most intense escapes on video for the world to see. The more cops players evade, the more Speedpoints they collect, enabling them to unlock new cars and items. Keep raising the stakes race after race, earning more and more Speedpoints along the way and becoming a more valuable target to the cops – but risk losing it all if busted.
As a cop, players work together as part of a team in pursuit of racers, earning prominence and rising in the ranks of the Police Force with every bust. Achieving higher ranks unlocks new police only cars and more powerful pursuit tech.
Need For Speed Rivals is also introducing a new system called “All Drive”. This new feature is touted as one that allows players to seamlessly transition from playing alone, to playing with friends, “destroying the line between single and multiplayer.”