Splatoon 2’s Map Rotation Is Now 2 Hours Instead Of 4

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Splatoon 2 is definitely one of the biggest titles that will be coming to Nintendo Switch during its launch year, with the game set to launch this Summer exclusively for Nintendo’s new console. While the game looks very similar to the first game in the series on the surface, it actually will be making some notable changes to make it stand apart from its predecessor.

While there are a variety of these changes to talk about, the latest one has been revealed in the latest issue of EDGE magazine. It has been revealed that the game’s multplayer map rotation is every 2 hours, which is different compared to the first game’s multiplayer map rotation of every 4 hours. Those who play the game a lot will likely be thrilled to hear this, as it means more variety over a shorter period of time.

The game’s Producer, Hisashi Nogami, said “Though with just two maps, one brand-new main weapon and a single game type, we’re left with as many questions as answers. We feel that part of the gameplay is actually selecting which weapons would be best for that combination of two maps. In Splatoon 2, the maps rotate every two hours, so it’ll be a much faster cycle than the previous game.” Being someone who played the original Splatoon pretty regularly at one point, this will be a great change.

Splatoon 2 will launch for Nintendo Switch on July 21st. The game is also set to include a new mode called Salmon Run, which has you teaming up with 3 other players in a horde-like mode. Players work together to secure an island and kill creatures to gather eggs, and bringing down bigger creatures gets you special eggs that unlock new equipment. It sounds like it should be a cool mode, and hopefully that along with a solid campaign and a bug-free multiplayer should make it another hit.


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