Even though Star Wars Battlefront still managed to sell over 13 million copies worldwide, one of the game’s biggest criticisms is that is lacked a single player campaign. EA has given a reason why there was no campaign.
EA held an Investor’s Day Q&A session and Executive Vice President Patrick Söderlund answered a few questions that were directed towards him and the company. The topic about Star Wars Battlefront’s lack of a campaign was brought up.
He said: “Star Wars, I think is a game where you have to look at it from a slightly different perspective. Yes, we know that the one thing that we got criticized for was the lack of a single player campaign in it. It was a conscious decision that we made due to time, and being able to launch the game side by side with the movie that came out to get the strongest possible impact.”
In other words, EA wanted the game to come out to coincide with the release of Star Wars 7: The Force Awakens. It worked out for them considering the game did sell 13 million copies as aforementioned. Some might say it wasn’t necessary to release the game alongside The Force Awakens since Battlefront just concentrated on the original trilogy anyway.
He went on to say that EA was not too satisfied that the game had an average of a 75 percent rating from critics and this is something they will address in the future. He also said it was necessary for big shooters to include a single player campaign so players can practice before hopping online.
Star Wars Battlefront 2 from EA is already confirmed to be released sometime in Fall 2017. Unlike the first game, the new title will include content from the new movies.