In the latest trailer from Bioware for SWTOR, the developer details it’s take on instance style gameplay. Traditionally you could call it a dungeon or instance but in SWTOR’s case you can call it, a Flashpoint. In a Flashpoint, the gameplay is team based where the story driven content continues depending on choices that your team makes in a given Flashpoint sequence.
What this means is as a Flashpoint sequence develops, the choices made throughout will alter a path for the gameplay. Of the many cool things in SWTOR, this is one of the most intriguing if only for the fact that each and every playthrough can be somewhat different than others.
SWTOR is rumored to release in a Fall launch window in 2011 from Bioware and Lucas Arts.