Titanfall 2’s sales have not lived up to their potential so far, with the game’s opening week sales failing to meet that of the first game’s despite it releasing on more platforms. This definitely wasn’t due to the game’s quality, but likely had a lot more to do with the game’s release being squished in between other high-profile shooters.
This has lead some to wonder why the game’s release date wasn’t changed to a less-crowded time, but it looks like there was no changing the release date once it was set. This information was revealed by the game’s producer Drew McCoy, who said the following in an interview with PlayStation Lifestyle:
“I actually don’t know where the [release date] decision came from. I just know it was locked in a long time ago and there was no changing it. I’m not really worried about it. We tried not to [worry] really. When you care about what other games are doing, when they’re releasing [, you worry]. At the end of the day, we’re releasing a game that we’re happy with, and we enjoy playing, that we’re proud of. As long as we’re doing that, I think we’re gonna find an audience.”
He finishes by saying that “It doesn’t really matter when it comes out. A good game gets noticed.”
Considering that Titanfall 2 is a fantastic shooter, it would certainly be a shame if its fate was decided by a poor marketing decision. It’s definitely a game that any shooter fan should check out, and you can read our review of it by clicking right here.