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World of Warcraft Introduces Level Scaling in All Areas

by Jose Belmonte

World-of-Warcraft-Patch-735

Blizzard has released the patch 7.3.5 for its MMO World of Warcraft, adding interesting features, new competitive events, and new story quests. The biggest gameplay changes have to do with the introduction of the level scaling system first seen on the Legion expansion that now affects to all zones in Kalimdor, Eastern Kingdoms, Outland, Northrend, Pandaria, and Draenor. That means that players have now way more options to explore new lands without feeling constricted to one specific area, as the level of enemies adapts to their own experience, with certain limitations.

This a huge step into improving the experience of the game for new and recent players, and even if it comes too late for those who have gone through most of the story content, it is a nice way to allow new players to experience the most interesting content without being forced to go through the most boring sections first.

Another interesting addition is the possibility to face Yogg-Saron in Ulduar in groups of 10 to 30 players. With your character being be scaled to level 80. There is also a new 10v10 battleground called Sleething Shore, in which the Alliance and the Horde fight over a new resource, the Azerite.

Finally, players who have cleared Antorus, The Burning Throne will be send to Silithus to investigate some mysterious events concerning the impact of Sargeras’ blade. Head over to the official website to read the full patch notes.

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