The Xbox One’s new reputation system will start notifying players when their reputation “needs work”. A post on the Xbox Wire outlines the plans for the reputation system, which includes rewarding players with good reputations, warning players with middling reps, and penalties for the least reputable.
The three ratings can be seen in the image above, and the three levels were recently detailed on the Xbox Wire.
“Good Players” – The majority of gamers will fall into this level. As we’ve said before, we have plans to introduce rewards for good behavior and look forward to sharing more in the future!
Warnings for “Needs Work” – Beginning this month, some players will start receiving reputation warnings as their reputations drop due to feedback from the community. The purpose of these communications is to remind players about their effect on the community and encourage them to have more positive interactions. These warnings are based on community feedback collected since Xbox One launched.
Penalties for “Avoid Me” – If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an “Avoid Me” rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.
Microsoft says that the algorithm that calculates your reputation score won’t penalize you for a few bad reports, and adjusts for false reports.