New details for the Assassin’s Creed: Revelations Multiplayer component have surfaced from a recent interview with one of the producers for the game. Â Assassin’s Creed: Revelations will continue what Assassin’s Creed: Brotherhood started with its intoduction into the multiplayer but will include a few additions to bridge the game to the story of Revelations.
The maps of AC: Revelations multiplayer will be centered around Constantinople, with Abstergo playing a much larger role in the multiplayer than it did in the previous game. Players will now assume the role of an Abstergo agent that is making his/her way up the ranks of the company. Â The mode is said to expand on the mysterious lore surrounding the unseen antagonist of the Assassin’s Creed franchise.
New customization options will also be available in Assassin’s Creed: Revelations multiplayer. Â These personalizations will give each assassin the ability to distinguuish themselves from others thereby not having duplicates populating the multiplayer maps. Â How this will work exactly was not laid out, as it was one of the core gameplay mechanics of the first game. Â Other customizaton features of the multiplayer experience will include custom playlists, guilds, and community features when the game releases next fall.
Published: May 10, 2011 04:00 am