The League of Legends Season 2 World Championships have recently crowned a new champion, and for events like the championship, Riot would be utilizing a LAN client for the free to play title. This offline solution that allows these professional matches protection from problems that can arise from internet connectivity issues, will not be something that your average League of Legends player will see in the future.
Riot’s Dustin Beck explained that the offline LAN structure is only going to be used for these professional matches via Twitter.
“We built an offline solution for the Finals for the pros to be protected from Internet connectivity issues,” Beck explained on Twitter. “There are no plans to develop a LAN mode for offline play at home.”
The potential for rampant piracy and cheats are likely the big reasons behind Riot Games not releasing the LAN client for public consumption. At the tournament, the Taipei Assassin’s of Taiwan beat out Korean team, Team Azubu Frost to take home $1 million dollars in prize money.
Published: Oct 17, 2012 01:59 pm