Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Gears of War 4K

Microsoft Did Not Interfere With Gears Of War 4 Development, Says Dev

This article is over 8 years old and may contain outdated information

Recommended Videos

Due to developer The Coalition being chosen for development duties for Gears of War 4 despite previously being in the midst of working on a new IP, there has been some talk regarding whether or not Microsoft might have forced the developer into doing certain things with the game. The game’s high-priced season pass and in-game microtransactions are two big examples of this, though a new interview suggests that the developer had full control of the game they developed.

The Coalition’s Rod Fergusson and Ryan Cleven recently did an interview with Eurogamer, where they said that “There was no central mandate from Microsoft to make this game one way or the other. The development cycles on this game are long, and [the in game microtransactions were] something that very early on we were interested in.”

They continue by adding “It’s sort of, you push the platform by asking: ‘these are the kinds of things I want to do in the game, can the platform support that?’ And you also get questions like ‘hey, these are our platform directives, as a first-party studio, can you help light that up on the platform?’ But even as a second party we had that. When party chat first came online on Xbox 360, they were like ‘hey Epic, can you make sure that party chat is implemented?’ We were helping to support the platform initiatives there too.”

So, this puts to rest the skepticism that some had with the game’s development cycle. While some have wondered whether or not the game’s overall safe approach may have been due to Microsoft, it seems like The Coalition made the exact game they wanted to.


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy