Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Paranormal Activity VR Game Coming Next Year

This article is over 9 years old and may contain outdated information

A virtual reality game based on Paramount Pictures’ horror film franchise Paranormal Activity is due to launch on HTC, Vive, PlayStation VR and Oculus Rift in 2016.

Recommended Videos

Developing the game are VRWERX, a relatively unknown quantity, given that Paranormal Activity VR will be their first game.

“Paranormal Activity is the perfect property for VRWERX,” said Russell Naftal, co-managing partner of VRWEX’s parent company, Beast Media Group.

“This franchise represents a huge audience that loves visceral, unbridled terror, which we intend to intensify through the incredible immersion that only virtual reality enables,” added Naftal. “Our goal is for the Paranormal Activity VR video game to not only be the scariest game you’ve ever played, but the scariest experience you’ve ever had!”

A press release reads: “Industry veterans Alex Barder and Russell Naftal recently joined forces to launch Beast MG, an entertainment company with an IP-centric focus that leverages its two-way relationship with audiences to provide content with greater engagement. The two then launched VRWERX to focus specifically on virtual reality content, with a game development team comprised of some of the industry’s most innovative game designers and developers, whose credits include Call of Duty, Homefront, Madden, Defiance and many others. The division is not only creating games but also has several other virtual reality entertainment experiences in development across multiple genres.”

“There’s never been a more exciting time to be in our space,” says Alex Barder, co-managing partner of Beast Media Group.

“The convergence of new platforms, original formats, revolutionary ways to engage audiences and advanced monetization strategies have given birth to a renaissance in media and entertainment. We’re embracing the future and building an agile business that innovates, evolves and delivers entertainment content to a fragmented global audience who watches, plays and experiences on their terms.”


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy