Call of Duty: Elite’s launch did not go as smoothly as anticpated for Activision when it launched alongside Call of Duty: Modern Warfare 3 last November. Â A because of the bungled launch, Activision believes that it pissed off quite a few fans in the process.
As you can imagine with selling so many copies of the game, and so many subscriptions to Call of Duty: Elite, there was a server overload of massive proportions. Â That being said, there was a long rough patch for the game’s supplemental stat-tracking and other functionality in Elite, before it actually became fully functional. Â It’s still a work in progress, obviously, Beachhead is still updating the service with new content and functionality.
From a sales perspective, Call of Duty: Elite is a runaway hit for Activision. Â They get fan money up front for content that they’ll deliver in the future, and it’s not a bad deal for consumers either. Â Alot of the functionalities that were touted in its promotion have yet to really pan out the way you would think. Â Competitions have been sparse, Clan functionality has just gotten started, and Neo Nazi propaganda has been showing up on the service. Â To say that Activision has something to prove from a quality standpoint, is an understatement.
“We still have to prove ourselves, Activision’s Noah Heller told MCV in a recent interview. Â “There’s alot of people we pissed off all the way back to November, and we have to show them we are not going to let that happen again. Â But we have to start fulfilling our promises and people are starting to get it is real value for the money.”
Published: Apr 26, 2012 03:00 am