Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Just Cause 4 impressions

Just Cause 4 E3 Gameplay Presentation Details

This article is over 6 years old and may contain outdated information

Recommended Videos

During this year’s Xbox E3 press briefing, Just Cause 4 was finally revealed, after tons of leaks had everyone expecting it anyway. In this new game, series protagonist Rico Rodriguez travels to the fictional South American country of Solís, where the villainous group The Black Hand is waging war. This new entry will feature smarter enemies, more vehicles, grappling hook customization and extreme weather conditions. I got to see some of these mechanics in action in a gameplay presentation at Square Enix’s E3 booth.

Just Cause 4 will feature four different biomes: grasslands, alpines, a rainforest and a desert. There will also be sub-biomes within each of these areas, and each biome will have its own occasional extreme weather condition. Possible extreme weather conditions include tornadoes, thunderstorms, sandstorms and blizzards. Just Cause 4 will also be the first entry in the series to feature dynamic wind, which can be taken advantage of with Rico’s signature parachute and wing suit. Winds can range from calm to extreme, so you’ll have to keep that in mind before jumping right into a wind current.

One of the biggest new additions to this game is the customizability of Rico’s famous grappling hook. This new grappling hook will feature all the mechanics that it had implemented in previous games, as well as containing several new features. For one thing, various abilities can be added to the hook’s retracting function. The one shown off in the presentation was the Pulse ability, which will send two objects brought together by retracting tethers flying in opposite directions after an electronic pulse occurs when the two objects crash into each other. You will also be able to plant rocket boosters and air lifts onto objects with the grappling hook, and these can be modded as well. For example, air lifts can either lift objects straight into the air, or they can be modded to follow Rico wherever he goes. You will also be able to mix and match the grappling hook’s various retracting, rocket booster and air lift mechanics.

Another new mechanic briefly shown off was that of the Front Line. This basically acts as a physical, in-game representation of your narrative progress. On the Front Line, The Black Hand is constantly waging war against the heroes, and as you progress through Just Cause 4’s story, the good guys will advance more and more on The Black Hand. You will also be able to find weapons, ammo and vehicles on the Front Line.

There was also an active tornado in the gameplay presentation, which just wrecked everything in its way. Basically, anything that’s not cemented to the ground will get sucked up into this thing, from enemies to barrels and freighters to bridges to even entire aircrafts. Almost nothing is safe. The suction of the intense wind caused by tornadoes will also change how the player has to play if they’re too close, as moving will become more difficult. Tornadoes can be controlled or contained, however, by Wind Cannons, which you can destroy if you feel like wreaking absolute havoc.

One of the things that will be pretty safe from tornadoes is Rico’s new Stormchaser vehicle, which is windproof. So if you have to go to a location where a tornado happens to be headed, or if you just want to follow the tornado and watch it do its thing, you can do so in the Stormchaser and be relatively safe. Other new vehicles that will be available in Just Cause 4 include bulldozers and wrecking balls. Also, some of the vehicles, particularly cars and trucks, will feature a new radio mechanic that let’s you listen to some South American-inspired tunes while you drive.

Another addition that will be present in Just Cause 4 is enemies with smarter AI and who will have various classes, giving them different combat specialties. Enemies will also react to being shot differently depending on where you shoot them. For example, shooting an enemy in the leg will cause them to collapse, but not be killed. All weapons in the game will also now have both primary and secondary fire, allowing for more versatility in combat.

Just Cause 4 is set to launch on PlayStation 4, Xbox One and PC on December 4.


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Dylan Siegler
Dylan Siegler
Dylan Siegler has a BA in Creative Writing from the University of Redlands. He has copy edited novels and short stories and is the editor of nearly all marketing materials for RoKo Marketing. In addition to his professional work, Dylan is also working on several of his own projects. Some of these projects include a novel that satirizes the very nature of novel writing as an art and a short film that parodies buddy cop movies. His short story “Day 3658,” a look into a future ten years into a zombie apocalypse, is being published in September of 2017 in Microcosm Publishing’s compilation Bikes in Space IV: Biketopia. His political satire "The Devil's Advocates" is currently available for free (the link to this story can be found on his Facebook page).