Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
MultiVersus Black Adam and Stripe

Multiversus Developers Are Working on an Anti-infinite System

Recommended Videos

MultiVersus’s Game Director confirmed they are working on an anti-infinite system to improve the game’s combat. Something that, when implemented, will give players a chance to fight back when going against characters like Harley and Arya Stark. Many players are already excited about this upcoming addition and all the changes that will make to the game’s combat.

MultiVersus’ open beta launched not too long ago, and since then, thousands of players have been mastering the game’s unique set of characters like Batman, Superman, Finn, and even Iron Giant. The platform fighter game has been gathering a lot of attention and positive reviews since its launch, and it looks like it’s here to stay. MultiVersus’ Season One started a few days ago, and it brought a lot of buffs and nerfs to popular characters, besides many fixes and changes to the game, but there is more on its way, according to the Game’s Director.

A couple of days ago, Tony Huynh, MultiVersus Game Director, announced on his official Twitter profile something which left many players excited. According to the tweet, MultiVersus developers are working on an anti-infinite system. A system that will prevent long infinite combos while in combat. Even though the system is not ready; the developers decided to implement it in the latest update. Later in the same Twitter thread, Tony Huynh stated that they plan to disable it when the second patch goes live. Once the system is ready, the developers are planning to release it and seek input from players. The system looks to find a perfect balance between rewarding players with a lot of skill and avoiding 0 – death situations.

So far, the community’s feedback has been great on the MultiVersus subreddit. According to some players, a game with no block mechanic needs something like this, while others were praising the developers’ transparency, which allows the community to feel like they are a part of the game.

Some players are hesitant that this mechanic will work, and according to some of them, players always find a way to bypass this mechanic, so they hope the developers manage to implement it well and avoid this kind of abuse.

MultiVersus is available now on PC, PS4, PS5, Xbox One, and Xbox Series S/X. If you are looking for some help to win in your next matches, go to any of our MultiVersus guides.


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author