When Freelancers are in battle they can deal damage in a variety of different ways. One of those ways includes dealing combo damage with certain gear. Combo damage will increase the damage that you deal to an enemy and it will have different effects depending on which equipment you are using. You can deal damage in Anthem in different ways. You can freeze enemies, electrocute them, douse them with acid, and set them on fire.
With these different types of damage there are enemy strengths and weaknesses that must be taken into account.
Anthem Combination Types
- Fire: Sets enemies on fire and cause them to burn. They will take additional damage over time.
- Ice: Freezes enemies and restricts there movement.
- Electrical: Electrifies enemies and disperses electricity that can shock other nearby enemies.
- Acid: Lowers enemy resistance and increases vulnerability.
Different enemies will have weakness and strengths against different effects. When an enemy has been affected by these types of elemental damages they will have an icon next to their name and health bar. When another attack is used while this enemy is currently being affected you will get a combo. You will see the word “Combo!” on screen near the enemy. You’ll also notice that this combo attack has done massive damage.
How to Do Combos
Combinations in Anthem are basically done by using two different types of attacks. One attack will prime the target and the second will detonate the attack to complete the combo. Primer attacks will be marked with a circle icon in your ability list. Detonator attacks will be noted by a four-pointed star. When you do a successful combo, the effect of the combo will be different depending on which Javelin has done the attack.
Working with a team of freelancers you can mix and match the abilities between your team to get a variety of different results. For the complete list of moves that are primers and detonators for each Javelin you can take a look at the list below.
Storm Javelin Combo
The Storm Javelin is an elemental expert so it only seems right that the detonation for this combo is an AoE elemental attack that spreads across the battlefield.
Lightning Strike – Detonator
Rime Blast – Primer
Living Flame – Primer
Hoarfrost Shards – Primer
Flaming Orb – Detonator
Ball Lightning – Primer
Glacial Beam – Detonator
Fiery Strike Detonator
Elemental Storm – Primer and Detonator
Combo Effect for Storm – AoE Spread
Storm does an AoE Spread attack upon detonation. This spreads the elements to effect other enemies that are nearby.
Ranger Javelin Combo
The Ranger is a jack of all trades but this Javelin can deal massive damage with a critical hit on combo detonation.
Frag Grenade – Detonator
Explosive Blaze – Primer
Frost Grenade – Primer
Sticky Grenade – Detonator
Assault Launcher Gear
Seeking Missile – Detonator
Venom Darts – Primer
Shock Mace – Primer
Multi-Target Missile Battery – Detonator
Combo Effect for Ranger – Crit Damage
The ranger combo effect is a critical damage. When an enemy is primed and then detonated they will take large damage.
Colossus Javelin Combo
Like Storm, Colossus does an AoE detonation when completing a combo. This explosion will cause massive damage to all nearby enemies.
Explosive Mortar – Detonator
Firewall Mortar – Primer
Lightning Coil – Detonator
Heavy Assault Launcher
Heavy Cannon – Detonator
Flamethrower – Primer
Railgun – Detonator
Acid Spitter – Primer
Heavy Smash – Detonator
Siege Cannon – Detonator
Colossus Combo Effect – AoE Explosion
When the Colossus detonates a combo it does an AoE explosion. This explosion damages all nearby enemies.
Interceptor Javelin Combo
The Interceptor is sneaky agile and powerful when up close and personal. Since you’ll likely be in the thick of things with this Javelin the combo detonation will cause the suit to have an aura that affects nearby enemies.
Acid Bomb – Primer
Cryo Glaive – Primer
Spark Dash – Detonator
Tempest Strike – Detonator
Corrosive Spray – Primer
Bladed Daggers – Detonator
Assassin’s Blades – Detonator
Interceptor Combo Effect – Aura
When the Interceptor detonates a combo it creates an Aura effect. Enemies near the Interceptor will take the elemental effect over time.