Game Guides

Dota Underlords Best Builds / Team Comps to Try After The Latest Patch

Try these builds after the mid-season patch.

by William Schwartz
savage-druids

The latest patch in Dota Underlords has shaken up the game in some pretty big ways.  Valve has decided to shake the cost of units up, and has even moved some units around while also tinkering with different Alliance buffs and items.  If you’re looking for some new builds to try in Dota Underlords, this guide will give you a handful of new ones to try. 

As is the case with Dota Underlords, these builds won’t guarantee you victory.  You’ll need to manage your gold, make smart choices on your items, place your units strategically, and get a little lucky when it comes to RNG.

The nature of Dota Underlords rewards players that are flexible.  Trying to play a specific build is hard to do, because sometimes the game just doesn’t line up that way.  Instead of learning one build, you should probably get a few under your belt so that you can take advantage of what the game throws your way.

Either way, here are five of our favorite builds in Dota Underlords post the mid-season patch.

Trolls / Warlocks Build

troll-warlock-build

The Troll Warlock Alliance was probably one of the best in the game before the mid-season patch due to just how powerful this group is in the end-game.  The problem with this build is that you actually need to make it to the end game before you can really start taking advantage of the Warlock Alliance bonus as some of the more powerful Warlocks won’t likely be added to your team in the early goings.  The Troll Warlock Build is one where you’re also going to need to tread water in the early part of a match, mixing and matching what you can while picking up the pieces that you need before your mid-game transition.

Trying this Alliance you’ll find that you’ll need some strong line-holding characters at the start of the match.  Think Knights to pair with Batrider until you can start adding pieces like the Alchemist, Disruptor, Necrophos, and Troll Warlord.

The Warlock Alliance buff is that when a Warlock casts a spell they will form a link with another hero (the one who has the lowest health) and they’ll heal on each attack during the link.  With multiple Warlocks you’ll see that your team becomes very tanky.  The Warlocks can deal some damage too.  Necrophos and the Alchemist can both do great damage in the mid to late game.  Pair this with the Trolls who get a boost in attack speed and you’ve got a nice balance of offense and defense.  Depending on the build, you’ll also get the Demon Bonus for using Shadow Fiend (Warlock) and potentially other bonuses depending on your build.

While this build still has a lot of strength post-patch, there have been some changes that have been made, including Enigma’s alliance switch.  This kind of makes the Troll Warlord your final piece, which will round out the Troll Alliance.  With Enigma going to the Shaman Alliance they have made Venomancer less expensive in the early stages of the game.  This makes getting this build off the ground a little bit easier, but it’s still going to need a little coaxing to get to the mid and late-game with your pieces in place.

Troll Warlock Build: 

  • Batrider
  • Necromancer
  • Shadow Shaman
  • Witch Doctor
  • Shadow Fiend
  • Alchemist
  • Disruptor
  • Necrophos
  • Troll Warlord
  • Open Spot

Assassins – 6 Assassin Build With Multiple Interchangeable Parts

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assassin-build-2-dota-underlords

The Assassins got a buff in the lastest patch so keeping them in mind is a good idea in Dota Underlords after the mid-season changes.  This six assassin build focuses around your core Assassins which can be surrounded by different pieces.

Our favorite is to pair the Assassins with two druids and two Warlocks in the late-game to get six different alliance buffs.  Savage, Demon, Elusive, Assassin, Druid, and Warlock.  There are others ways that you can go as well.  Subbing the Warlocks for a Tide Hunter and Tiny make for other interesting builds and get you up to a seven alliance buff bonus.

Assassin Build I : 

  • Slark
  • Morphling
  • Queen of Pain
  • Templar Assassin
  • Sand King
  • Phantom Assassin
  • Treant Protector
  • Lone Druid
  • Disruptor
  • Alchemist

Assassins Build II: 

  • Slark
  • Morphling
  • Queen of Pain
  • Templar Assassin
  • Sand King
  • Phantom Assassin
  • Treant Protector
  • Lone Druid
  • Tiny
  • Tidehunter

Knights and Mages

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Knights were pretty OP before the mid-season patch, now there just a solid build.  The Knight nerf didn’t make them useless though.  The Knight / Build is still a hard build to pull off but once you get your pieces in place you are pretty tough to stop.  This six Knight, Mage, and Dragon combination is incredibly strong in the end-game.  The downside is that the Knight build is expensive in the early goings and some knights will feel like they are pretty hard to come by.

Knight Mage Build:  

  • Abaddon
  • Bat Rider
  • Chaos Knight
  • Dragon Knight
  • Omni Knight
  • Luna
  • Kunkka
  • Crystal Maiden
  • Puck
  • Lich

Primordial / Mage

primordia-mage-build-dota-underlords

Primordials are all the rage right now because of an incredibly overpowered Arc Warden and a super-cheap Razor.  Building off of these two characters, the Primordial Mage build allows you to stock up on cheap Primordials at the beginning of the match that can carry you all the way to the late-game, where you’ll add powerful magic to your arsenal and other strong pieces.

Early game you’ll stock up on Razor and Tiny and then pick up Arc Warden when you can.  From there you can mix in Morphling (Though not on this build) until you get to a point where you can add other pieces.  The last space in this build is open and there are a couple of ways that you can go.  You can add a Shaman to pair with Arc Warden and Disruptor, You can add another Warrior Unit to pair with Tiny and Slardar, or you can add your fourth Primordial if you can pick up Enigma.  There are plenty of other pieces that fit here, so stay flexible with the last spot.

Primordial Mage Build:

  • Arc Warden
  • Razor
  • Tiny
  • Shadow Fiend
  • Disruptor
  • Tidehunter
  • Crystal Maiden
  • Keeper of the Light
  • Slardar
  • Open

Warlock /Savage / Druid

savage-build-dota-underlords

The Savage Druid Warlock Build is a good one because of the flexibility and protection it offers in the early and mid-game.  Your Druids and Warlocks at the beginning of the game paired with a tusk can give you enough firepower to hold off other players while you’re scouting out the other pieces that you need.  It’s also a build that offers you some flexibility, in that if you don’t get the pieces that you need there are different ways to pivot into other builds.

Your initial pieces will likely be the Tusk, Venomancer, Enchantress and another Druid to get the Alliance Buff.  From there you can add a Warlock or other piece to bolster other alliances as you continue to build.  We’ve had success with going six warlocks or adding Tidehunter into the end game to pick up the Warrior Alliance.  If you get to full 10 team you can add Troll Warlord for the Troll Alliance buff in this build.  There are a number of ways that you can branch from this.

Warlock Savage Druid Build: 

  • Witch Doctor
  • Tusk
  • Venomancer
  • Enchantress
  • Tidehunter
  • Disruptor
  • Lycan
  • Lone Druid
  • Alchemist
  • Open Spot

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