Monster Hunter Rise 2.0 Update Patch Notes

Recommended Videos

Update 2.0 has arrived for Monster Hunter Rise, and here’s the full list of changes and fixes added with this patch.

Capcom finally revealed everything that’s coming to Monster Hunter Rise in the 2.0 update, and it includes new monsters, an unlocked HR cap, new weapons and armor to be crafted and a whole lot more that was showcased in their Digital Event showcase video, found right here.

While Monster Hunter Stories 2: Wings of Ruin had a good amount of screen time, the 2.0 update was clearly the highlight of the show, and to everyone’s surprise it was announced that it is going to be available tomorrow, April 28. A lot of monsters are joining the Rampage pool and new Arena stages are going to be added as well. Apex versions of various monsters are also going to be introduced, like Apex Rathalos and Apex Diablos, and the already big roster of Monster Hunter Rise will join some familiar faces. Kushala Daora and Teostra, two popular Elder Dragons that were also present in Monster Hunter: World are coming back, alongside Chameleos, an Elder Dragon that was teased a while ago for Monster Hunter Rise.

Together with these exciting additions, new Layered Armor is also something you can wait for, and in fact, after unlocking your HR cap you will be able to even craft it. A feature that was heavily requested by the Monster Hunter community, will be indeed available in version 2.0. All these and more are coming tomorrow in the game after you update it to the latest version, so make sure to read the full patch notes list right below to see everything in detail.

Monster Hunter Rise 2.0 Update Patch Notes

Available

12 a.m. UTC on April 28, 2021

Required Space

About 0.9GB (only this update)

  • – If this is your first time updating the game after purchasing it, the required space is about 1.5GB.
  • – Please make sure you have enough empty space before you download the update.

Added Story Elements

  • Your hunter rank cap will be raised when certain conditions are met.
  • New monsters will start intruding on some quests.

Added elements after raising hunter rank cap

  • New monsters will appear in Village and Hub quests.
  • New monsters will appear in the Rampage.
  • New quests, Arena quests, and requests will be available.
  • New weapon trees, armor, items, and Petalaces will be available.
  • New skills and Rampage Skills will be available.
  • Armor upgrade level cap will be raised.
  • New decorations will be available to forge at the Smithy.
  • Layered armor will be available to forge at the Smithy.
  • Palico and Palamute layered armor will be available to forge at the Buddy Smithy.
  • Palico and Palamute level cap will be raised to level 50.
  • Default level for Palico and Palamute hired from the Buddy Scout will be raised.

Added system elements

  • New Guild Card awards will be available.
  • You will be able to change your hunter’s appearance from the Character Select menu using a Character Edit Voucher.
    Note: Character Edit Vouchers can be purchased from Nintendo eShop.
  • New DLC can be purchased from Nintendo eShop.

Bug Fixes/ Miscellaneous

Base/ Facility

  • Fixed a bug preventing the player from moving the target reticle when guarding while holding down the Charged Piercing Shot or the Charged Thunder Shot of the cannon during a Rampage Quest.
  • Fixed a bug when using “Melding—Wisp of Mystery” that resulted in the same Talismans being produced in the exact same order for some players.
  • When the player receives a new Petalace or clothing for their Cohoot, the game autosaves. If the player force quits the game without saving after this autosave and then restarts the game, a bug would result in these items not having been obtained properly. This has been fixed.
  • Fixed a bug that made the weapon icons and forging icons on the weapon trees look like they were flashing.
  • Fixed a bug where the game would no longer respond to controls when calling back the Meowcenaries at the Housekeeper.
  • If an Apex monster destroyed a Hunting Installation while the menu for this installation was still open, the menu would remain on screen for a few seconds before showing an error message. This has been fixed.
  • Fixed a bug where the game would no longer respond if the player got to the dialogue message for reaching HR2 while having a lot of trinkets placed on shelves and alcoves and having changed the hanging scrolls as well.
  • Fixed a bug preventing some monster intro cutscenes from showing up in the Gallery if the player joined and completed an in-progress quest.

Monsters

  • Fixed a bug causing dropped materials to drop where Narwa crashes after defeating her in the “Serpent Goddess of Thunder” quest.
  • Fixed a bug causing a monster to return to the area it came from after starting a fight with another monster after having been lured with a Stinkmink.
  • Fixed a bug that would sometimes cause the red eye-con to stay on screen, preventing the player from using fast travel, if they used Wyvern Riding to move the monster to another area during Multiplayer.
  • Fixed a bug causing Khezu to behave unnaturally after moving from the ceiling.
  • Fixed a bug that would prevent quests to slay a Khezu from being completed if the player slays it in a specific location.
  • Fixed a bug causing Rajang to keep using its breath attack.
  • Fixed a bug that would cause monsters to get trapped when moving between certain areas in the Frost Islands.
  • Fixed a bug causing an error when there’s powder left on screen by the insect glaive’s “Kinsect: Fire” when defeating a monster during the “Serpent God of Wind” or the “Serpent Goddess of Thunder” quest.
  • Fixed a bug causing the camera to become unresponsive when binding a Tetranadon, due to online connection issues during Multiplayer.
  • Fixed a bug preventing the “Serpent Goddess of Thunder” quest from being properly completed if the Quest Host disconnects during the cutscene after defeating Narwa.
  • Fixed a bug causing some monsters to go beyond the final gate during Rampage Quests, preventing the player from hitting them.

Player

  • Fixed a bug causing unnatural screen vibration when comboing the gunlance’s Overhead Smash into the Wyrmstake Cannon.
  • Fixed a bug in the hit detection of the gunlance’s Charged Aerial Shelling when using the Long shelling type.
  • If the player tried to perform a Morphing Advance straight backward with the charge blade right after using Counter Peak Performance, the player would instead move straight forward. This has been fixed.
  • Fixed a bug causing the player to unintentionally perform a forward evade twice in a row if they evade with their weapon sheathed.
  • Fixed a bug causing the player to react as if they got damaged when being hit by wind pressure while knockback is negated.
  • Fixed a bug causing the lance’s Cross Sweep to be cancelled immediately if the player performs it near a ledge and falls off.
  • Fixed a bug causing the heavy bowgun’s Wyvern Ammo to be shot in the wrong direction when it is fired without aiming during specific animations.
  • Fixed a bug preventing the player from using the insect glaive’s Jumping Advancing Slash and Strong Jumping Advancing Slash in succession.
  • Fixed a bug causing some of the hammer’s Silkbind attacks to be cancelled immediately if the player performs them while falling off a ledge.
  • Fixed a bug preventing the light bowgun’s Wyvernblast from being detonated on placeable weapons like ballistae and cannons.
  • Fixed a bug causing the guard state to continue during the transition animation from the charge blade’s guard reaction into the Amped Element Discharge.
  • Fixed a bug preventing you from changing your attack angle with the hunting horn when comboing into a melody while you have a Magnificent Trio stored.
  • Fixed a bug causing the part of the stamina gauge increased by the player’s Petalace to decrease when entering and leaving the tent at camp after collecting a Prism Spiribird.
  • Fixed a bug preventing Wyvern Ammo from hitting properly.
  • Fixed a bug causing the heavy bowgun to be automatically sheathed during a Free Silkbind Glide after a certain amount of time, even while the glide was still going.
  • Fixed a bug allowing the player to go out of bounds by performing certain actions in the Flooded Forest.
  • Fixed a bug preventing the knockback-negating effect from activating when charging the charge blade’s Sword: Condensed Element Slash.
  • Fixed a bug preventing the insect glaive’s Kinsect: Harvest Extract from activating if the X button is pressed at the wrong time, even while holding down the ZR button.
  • Fixed a bug that sometimes caused the player to disappear and become uncontrollable when they touched mud flung up by Almudron at the same time as a large monster.
  • Fixed a bug causing the player to take more damage than intended when they are knocked off a high plateau by a monster roar during the “Serpent God of Wind” quest.

Miscellaneous

  • Fixed incorrect boss icons displayed at the results screen of the “Arena 03” quest.
  • Fixed incorrect completion time displayed upon completing a quest.
  • Other miscellaneous bug fixes have been made.

Update 2.0 of Monster Hunter Rise is releasing tomorrow at 12 a.m. UTC. The 3.0 update was already teased in the Digital Event video, with its release date to be somewhere around the end of May. Stay tuned for more info, coming later on.

Monster Hunter Rise is available on Nintendo Switch. For more guides about the game, make sure to check our extensive list right here.

 


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Coin Master Free Spins – Daily Links for Free Coins (April 2024)
Read Article All Pokémon Scarlet and Violet Mystery Gift Codes
Read Article Ultimate Fortnite 2v2 Map Codes List – Zone Wars, Box Fight, and More
Fortnite Chapter 2 Season 5 Mandalorian
Read Article How to Complete No-Kill Missions in Rise of the Ronin
Protagonist carrying non-lethal weapons in Rise of the Ronin
Read Article How to Farm Silver Coins in Rise of the Ronin
Spending Silver Coins to Buy Treatises from Usugumo Dayu
Related Content
Read Article Coin Master Free Spins – Daily Links for Free Coins (April 2024)
Read Article All Pokémon Scarlet and Violet Mystery Gift Codes
Read Article Ultimate Fortnite 2v2 Map Codes List – Zone Wars, Box Fight, and More
Fortnite Chapter 2 Season 5 Mandalorian
Read Article How to Complete No-Kill Missions in Rise of the Ronin
Protagonist carrying non-lethal weapons in Rise of the Ronin
Read Article How to Farm Silver Coins in Rise of the Ronin
Spending Silver Coins to Buy Treatises from Usugumo Dayu