Outer Wilds Update 1.09 Patch Notes

More fixes are on the way.

by Carlos Hurtado

Outer-Wildsox

Update 1.09 has arrived for Outer Wilds, and here’s the full list of changes and fixes added with this patch. This latest update made some fixes, tweaks, and design changes to make the game more intuitive. Some small localization issues were also fixed, but this problem only affected a small portion of the player base, nonetheless, they took their time, and now French and Japanese players are going to have a better experience. Here’s everything new with Outer Wilds update 1.09.

Outer Wilds Update 1.09 Patch Notes

Tech

  • Input Binding Saves: User input binding saves now load correctly when starting a new session.
  • Fix for the wrong sequence triggering if you take a particular object on a field trip.
  • Quantum Moon should no longer fall into the sun in a certain situation.

Design

  • Design and behavior changes in the Starlit Cove.
  • Adjusted music cues during certain dark sequences to give clearer feedback.
  • Minor changes to improve navigation in the Endless Canyon.
  • Made a passage in the Shrouded Woodlands appear more obviously impossible.
  • Minor behavioral tweaks for certain dark sequences.
  • Added visual feedback when a player is being illuminated.
  • The flashlight prompt now triggers an additional situation when entering the Stranger.
  • Broken room by Reservoir rearranged so you can exit without jetpack fuel.

Art

  • Fixed architecture issues and several missing props in Echoes of the Eye content.
  • Added collision to some hard-to-reach objects in the Stranger.
  • Question marks in rumor mode are now orange.
  • Fixing some lighting and prop placement in the River Lowland.
  • Fixed ground texture missing on an island’s alternate view in Shrouded Woodlands.
  • Fixed various cliff rocks clipping through buildings in Endless Canyon.
  • Fixed misaligned texture on Timber Hearth launchpad.

Localization

  • Fix to missing French dialogue for Gabbro.
  • Numerous fixes for the Japanese localization.

PC Only Changes

  • Active Controllers selection should persist between game sessions if the connected controllers do not change.
  • Visual polish to animated characters in an alternate view.

​PC DualShock/PS4 Only Changes

  • The View Map input binding now unbinds the Touchpad Button binding when it is rebound.

Console Only Changes (already added to PC)

  • A hidden treasure was added.
  • Visual effects polish for some Echoes of the Eye content.
  • Visual polish to animated characters.

This Outer Wilds update brings a lot of changes to the game’s visuals and how everything behaves in the world. Besides, the design changes to make the game more intuitive; the Art changes are going to make the game feel a lot more polished and well made. Small details like missing textures, missing props, collisions issues, and many others are what matters in a game with this kind of art style. If you missed the last update, make sure to click on the link and find out what’s new.

Outer Wilds is available now on PC, PlayStation 4, Xbox One, and Nintendo Switch. For more information regarding this update, go to the official Outer Wilds website.

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