Ubisoft came under fire last year following the infamously buggy release of Assassin’s Creed: Unity. The latest iteration of Ubisoft’s long-running open world series ran poorly on all systems, but it was PC users who experienced the worst of the problems.
With Assassin’s Creed: Syndicate just months away from release, Ubisoft have sought to reassure fans that they’ve learned from their mistakes.
“We have introduced several new improvements to our production pipeline and validation process, which allowed us to focus on polishing, stabilizing and optimizing the PC version very early on in the project,” said Ubisoft Kiev’s studio production manager Sam Kovalev “This has been one of the top priorities for the production team this year.”
“The additional four weeks are for us to really bear down and finalize all of the polish and optimization, to make sure the game and all of its systems are stable when it launches, so it runs smoothly for all players starting on day one.”
The four week delay means Assassin’s Creed: Syndicate will release on PC on November 19th, with the PlayStation 4 and Xbox One versions due out on October 23rd. Finally, Ubisoft confirmed that Assassin’s Creed: Syndicate on PC will have “no locks” on framerate and resolution.