Gearbox Software broke out of its usual cadence of revealing two Battleborn characters for the PS4, Xbox One, and PC hero shooter by upgrading that number to three. Technically, you could even consider it four. Crazy, right?
The new off-kilter characters for Battleborn include a cobbled together peace keeping clone equipped with homemade scrap weapons plus an ice creature that chomps enemies and is actually a colony of smaller ice microorganisms. There’s also the dual-character of Shayne and Aurox, an angst-filled teenage girl tethered to a monster that serves as both sword and shield. It comes across somewhat like Gaige from Borderlands 2 upgraded to be more like Sasuke and Susanoo from Naruto Shippuden.
You can check out the full details of the three new characters along with their weapons and special abilities. Gameplay videos have also been made available via the official Battleborn YouTube Channel, GhostRobo, and PlayStation Access.
MAIN WEAPON: Homemade UPR-SL3 tactical rifle
His tactical assault rifle delivers a ton of punch behind three tightly-grouped shots.
These grenades of his are just wrong. Toss a grenade and it sticks to anything, then detonates after three seconds. On second thought, I’d love to borrow a couple of these for the next time I run into Rendain.
I definitely don’t want to be on the receiving end of the shrapnel-spewing attachment strapped to the bottom of Whiskey’s tactical rifle.
I don’t know how he pulled this off, but Whiskey jerry-rigged some kind of experimental tech into his tactical rifle. When powered up, he can load in an overstuffed clip that can be fired fully automatically.
The few times I’ve seen him in action, I’ve noticed something: After killing an enemy, Whiskey gets a boost to his attack damage.
MAIN WEAPON: Ice Fists
The sheer force of the golem’s blows are brutal and when Kelvin leans in, it can pound the ground and cause area of effect damage. Good to have when you need a strong front line.
When you have a sub-atomic civilization that thrives in the cold, being able to sublimate for just comes with the territory, I guess. Kelvin can go from golem to gaseous for a couple seconds, speed along and chill anything that gets in its way.
This is a particularly nasty attack where Kelvin bites an enemy and uses a foe’s health against it. If Kelvin kills by biting, he also gets a permanent increase to his health – something about absorbing the enemy’s energy into the civilization.
Being able to manipulate the cold will be a huge asset for us. When Kelvin has enough power stored up, it can create an impassable wall that will also stun nearby enemies.
As Kelvin activates any of his abilities he gains a temporary shield boost.
SHAYNE & AUROX
MAIN WEAPON: Aurox
Shayne’s companion, Aurox, is her melee weapon. And shield. And intimidating pet you don’t want to turn your back on. In combat, Aurox can utterly demolish enemies that get too close.
Whether scavenging for loot among the Detritus Ring, or taking out Varelsi, Shayne relies on her trusty boomerang to pick off enemies from a distance.
When you see Shayne cloak, this isn’t a game of hide-and-seek – you have a five-second headstart to get the HELL away from where you think Shayne and Aurox will resurface and pummel you with damage.
I love it when pets play with you – you know, bring you back a thrown ball or something. But when that pet is all razor-sharp claws, grafted to you, and hauls in your prey… well, that’s a whole other story.
If you see Shayne telling Aurox where to go, it’s important to NOT be there. Aurox teleports to Shayne’s target and unleashes his rage before knocking everybody around and disappearing.