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Battlefield 4 Optimized on Windows 8 Direct X 11.1 performance increase

This article is over 11 years old and may contain outdated information

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DICE has yet to announce the official system specifications for Battlefield 4 on PC. Despite a batch of fake specs posted on a Ubisoft storefront page, DICE’s large community of PC players are still wondering what Battlefield 4 will require to play.

Though DICE was quick to shoot down the rumored specs when they were discovered, a developer from the studio recently posted some new information about some of the technical details for Battlefield 4 on PC. Pushing the envelope yet again, DICE will be utilizing some features that are unique to Microsoft’s Windows 8 and its Direct X11.1 to improve CPU performance.

DICE’s Johan Andersson explained on GAF.

“We use DX11.1, there are some optimizations in it (constant buffer offsets, dynamic buffers as SRVs) that we got in to the the API that improves CPU performance in our rendering when one runs with DX11.1. This will be in BF4,” explained Andersson.

From what it’s sounding like, high-end PC players on Windows 8 are going to get the best performance on PC. It’s still unclear just how close the PC, Xbox One, and PS4 versions of the game will be, when it comes down to performance and visual fidelity. DICE has gone on the record to claim that console players will finally be getting a taste of the PC experience on next-gen consoles. Now whether there will be major differentiators between the highest of the high-end PCs and the Xbox One and PS4, is anyone’s guess.

Battlefield 4 is due out in October on current-gen consoles and PC. Next-gen versions of the game are likely due at launch for the PS4 and Xbox One.


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