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The Division Update Patch 1.0.2

The Division Update Patch 1.0.2 Offers Better Loot and Other Fixes

This article is over 8 years old and may contain outdated information

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Tom Clancy’s The Division was actually fairly stable at launch compared to other always-online action games. However, Ubisoft is not resting on the job and has already issued a small patch, with a new, bigger patch hitting today. The Division Update 1.0.2 will be applied during today’s scheduled maintenance, fixing underlying issues with the game, and tweaking things for the better.

One of these changes is worth highlighting above the rest, with the patch notes saying “Named enemies. will now drop better loot in Challenge mode than in Hard mode.” The quest for bigger and better loot is the main draw of a game like The Division, and while the loot system has been praised by many, there are still times where players feel cheated by the drop they get after all the hard work they put in. This looks to help with that situation, at least in the specific instance outlined.

Other key fixes include: “Added a cooldown period for the Static Turret stun attack in order to avoid a stunlock in PvP and PvE game modes. Named NPCs will no longer respawn after being killed in the Open World. This will prevent situations where players were able to kill a same named NPC over and over again.Fixed an issue where weapons dealt no damage if the reload animation was interrupted by an agent’s skill. Fixed an issue where DPS would not be calculated properly when purchasing a new weapon mod.”

The Dark Zone, The Division’s PvP area, has also seen some additions and changes. Our favorites are: “Players can now heal other neutral players in the Dark zone, by using First Aid and Support Station skills. Players are now able to fast travel to Dark Zone checkpoints, but only when coming from outside the Dark Zone. The Dark Zone disconnect timer has been increased to 30 seconds, meaning players will remain in the game world longer when logging out while in the Dark Zone (this applies while not in combat). Players killed in the Dark Zone will lose less Dark Zone Funds and Experience (Rogue and non-Rogue).”

Really great changes all around. For the full The Division Update 1.0.2 patch note click here.


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