Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

It’s still too early to tell if the PS Vita will be successful

The PlayStation Vita got off to a rocky start in Japan and worldwide. One of the big factors in-play was, and is, the price of the handheld.
This article is over 12 years old and may contain outdated information

Recommended Videos

The PlayStation Vita got off to a rocky start in Japan and worldwide.  One of the big factors in-play was, and is, the price of the handheld.  According to Ubisoft, it might be too early to count the PS Vita as out for the count.  Having been available for only a few short months outside of Japan, the Vita’s better days may be ahead of the handheld.

In a recent interview with IGN, Ubisoft’s Tony Key explained why Ubisoft is extremely interested in developing for the platform.  “We’ve always liked it… it’s a beautiful piece of hardware,” said Key.  “It’s got cool features that you can’t get anywhere else… It’s definitely too early to say that Vita’s not going to be a success.”

This could have something to do with one of Ubisoft’s key franchises coming to the Vita later this year.  “Assassin’s Creed, we believe, is the right type of game for that system.  Assassin’s Creed III isn’t the only big Vita game coming this holiday, and I think that’s a good thing.  We’re actually very happy that there’s another big Vita game coming for Christmas from a competitor because we think that will raise all boats.  It’s going to generate a lot of interest in the Vita this holiday season.”

One major gripe of PS Vita players following the hardware launch was the lack of great titles to play on the system.  Sure, the Vita came out of the gates strong with titles like Uncharted 3, but mass market titles like Call of Duty and Assassin’s Creed could do for the console in the U.S. and Europe, what a Monster Hunter title could do for the handheld in Japan.


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy