Depending on what race of character you choose to create when you begin you epic journey in The Elder Scrolls V: Skryim, you’ll have a specific racial ability to help guide you in choice. Â Each race will start off the game with different stats depending on what skills the game attributes to the class. Alongside the starting stats, you’ll also have a racial abilty that other races don’t. The list below was compiled on the Bethesda forums from a user that got the information from the Eurogamer expo. Â Not quite confirmed by Bethesda, but close.
The Elder Scrolls V: Skyrim Racial Abilities
ORCS: Beserker
REDGUARDS: Adrenaline Rush
WOOD ELF: Resist poison, resist disease, command animals
NORD: Battlecry
KHAJIIT: Night-eye, claw attacks
IMPERIAL: Voice of the Emperor, find more coins when looting
HIGH ELF: Regenerate Magicka more quickly
DARK ELF: Ancestor’s Wrath (surround self in fire), resist fire
BRETON: Dragonskin (absorb spells), resist shock
ARGONIANS: Histskin (regenerate health quickly), resist disease, breathe underwater
Published: Sep 26, 2011 05:16 pm