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Elite: Dangerous Mac Beta Update Released

by William Schwartz

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After some down time yesterday to perform the update, the Elite: Dangerous Mac Beta Galaxy Servers now have the additional feature of cross-platform compatibility.

Despite working hard on the Powerplay update for Elite: Dangerous, Frontier Developments haven’t stopped trying to improve the game in other areas. Mac fans of the game have been asking for cross-platform compatibility on the Elite: Dangerous forums and it seems the devs have been happy to oblige. The update to the Mac Beta Galaxy Servers doesn’t just add cross-platform compatibility. Here is the full list of changes:

  • Mac and PC cross-platform compatibility added
  • Station optimisation on station docking entrance smoke particles
  • Optimisations for when the player is inside the hangar and the door is closed
  • Fix for multiple checkboxes animating when pressing one button in the pre-flight checklist
  • Fixed the decal cameras for the Imperial Clipper

Some issues have already been found and the development team have confirmed they are aware of them. The first major issue is that in certain areas with asteroids players may “occasionally” experience poor performance on Nvidia Macs. The second issue is between cross-platform players where asteroids can be out of sync between PC and Mac gamers. Edward Lewis, the Community Manager at Frontier Developments, has asked fans for help: “Please post all bugs related to the cross-platform test in the Mac Bug Reports forum section“.

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