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Metal Gear Solid V: The Phantom Pain

Konami Talks Microtransactions In Metal Gear Solid V: The Phantom Pain

This article is over 9 years old and may contain outdated information

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Konami has now explained that the microtransactions in Metal Gear Solid V: The Phantom Pain aren’t as bad as in mobile games.

Angry Joe had a chance to interview Robert Peeler recently who is the Community Manager for the Metal Gear franchise. The topic of microtransactions in Metal Gear Solid V: The Phantom Pain was brought up.

Peeler said microtransactions were added into Metal Gear Solid V: The Phantom Pain to make it easier for players to progress. He said this is completely optional, and everything featured in the microtransactions can be unlocked anyway.

He said the microtransactions were added into the game for those gamers who might be “having trouble“. He stressed again that you can unlock everything so it’s not hiding content behind a paywall.

Joe asked Peeler if the microtransactions in Metal Gear Solid V: The Phantom Pain will be annoying like the ones featured in mobile games. Peeler assured everyone the microtransactions will not be like that.

Peeler said the reason microtransactions are in this game is to open the franchise to new players. New players may not be familiar with the gameplay, so may need extra help.

He confirmed hardcore players don’t need microtransactions and can unlock and play the game on their own like normal.

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