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Microsoft Responds To Halo Reach’s Xbox One Backwards Compatibility Problems

by Damian Seeto


Microsoft has responded to the issues that Halo: Reach has been having when people try to play it on their Xbox One consoles.

Microsoft left the following statement to Kotaku:We’re aware some users are experiencing issues playing Halo: Reach via Xbox One Backward Compatibility,” said a spokesperson. “The Xbox engineering team is currently looking into the issues and are working to address them.

As reported previously, Halo: Reach has had frame rate issues for some users. It makes the game somewhat unplayable and not very enjoyable when technical issues occur all the time.

Halo: Reach was only added to the backwards compatibility list earlier this month. It’s great to know that Microsoft is aware of the problems and is working to rectify them in the future.

This might be a sign that Microsoft might be taking a little more time to see which games will be fully compatible with the Xbox One. Emulation is not always a 100 percent thing as some games will always run better than others. In the case of Halo: Reach, the emulation isn’t able to run that game smoothly.

Next month will see another batch of Xbox 360 games added to the Xbox One backwards compatibility list. Hopefully next month’s games are able to work properly.

- This article was updated on:March 8th, 2018

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