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Mighty No. 9 Creator Says Game Is “Better Than Nothing”

by Mike Guarino

Mighty-NO

The development process for Mighty No. 9 has been a shaky one, and reviews are coming out now that don’t exactly paint the most positive picture. However, producer Keiji Inafune recently did a final livestream for the game where he discussed his thoughts on the finished project.

During the livestream Inafune went into the process of making the game and the prospects for sequels going forward. He said the following:

“The reality is [the team] put everything into making this game. They didn’t try to microtransaction it out, they didn’t try to DLC it out for extra money. They put it all in. So, for now, this is what you see and what you get, for the Mighty No. 9 world. But, again, we can hope that if things go well, there’ll be sequels. Because I’ll tell you what, I’m not getting my 2D side-scrolling fill. And at the end of the day, even if it’s not perfect, it’s better than nothing. At least, that’s my opinion.”

Fans have been regularly disappointed throughout the development process of Mighty No. 9, beginning with the game not being what the Kickstarter promised all the way to several delays. While it’s possible that Inafune and his team could learn from their mistakes with a sequel and deliver a better game, the mixed response that the game is receiving and the loss of faith from fans doesn’t exactly bode well for it becoming a franchise.

Mighty No. 9 is out now for PlayStation 4, Xbox One, PlayStation 3, PlayStation Vita and PC. Xbox 360, Mac, and Linux versions of the game have received slight delays, while the Wii U version apparently has some technical issues that need to be ironed out.

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