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Multiple Sony Directors and Producers Tease Big Plans for 2017

This article is over 7 years old and may contain outdated information

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2016 was an enjoyable year for gamers, and PlayStation Japan left some of the excitement for the year to come. Sony Worldwide Studios President Shuhei Yoshida described 2016 as the year of hardware releases, such as PlayStation VR, PlayStation 4 Pro and PS4 Slim, He hopes that 2017 allows developers to take advantage of all the new hardware available and thrive on their success.

4Gamer interviewed a number of industry personnel, translated by Gematsu, including Creative Director Keiichiro Toyama, Sony Japan Studio Producer Teruyuki Toriyama and Sony Interactive Entertainment Producer Masaaki Yamagiwa. Toyama is known for working on Gravity Rush 2, but he made it clear he is going to be busy once again once a new title is in progress.

“As soon as preparations for the start of a new title begin, it will likely be a busy year again. Outside of that, I will be promoting various things, so please keep an eye out in the future!”

Yamagiwa’s statement hints at a new game being in the works, and he hopes they can harvest the fruit of their hard work soon enough.

“Since behind the scenes activities have been ongoing since Bloodborne, I hope this will be a year that bears the fruit of the things we’ve built upon so far.”

Toriyama’s comment goes hand-in-hand with Yamagiwa’s since both of them worked on Bloodborne.

“While I can’t say any details yet, we’re also moving forward with the creation of ambitious new titles and new title concepts at the same time, so please continue to support Sony Interactive Entertainment Japan Studio in 2017.”

The list of people interviewed by 4Gamer goes on and on, and all of them share the same excitement for what 2017 holds for the gaming industry as a whole. Every year brings new opportunities and new games to play, so let’s hope there are some good ones coming our way.


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