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Nier: Automata Creators Discuss Making a Sequel and a Remake of the Original

by Jose Belmonte

Nier-Automata-artwork

Nier: Automata is widely considered the biggest PS4 breakout hit that has come from Japan: The latest sales report states that the game has passed the 350.000 mark in its home country. In this context, the game’s main creatives got together for an interview with Famitsu, which RPG Site has translated. Taking part in the conversation are director and series creator Yoko Taro, producer Yosuke Saito, game designer Takahisa Taura, composer Keiichi Okabe, and character designer Asahiko Yoshida.

The success of the game has filled the future with possibilities, with one of the routes going through remaking the original Nier, which was released for PS3 and Xbox 360. Yoko Taro responds that: “That would be up to Square Enix.” Producer Saito then explains that they still have to measure the demand of the public, and that they would require Taro to return and add some extra features. Coincidentally, the 10th anniversary of the series will be in three years.

Then Platinum Games’ Takahisa Taura kickstarts the conversation on a sequel saying that he really wants to do it, although he is not fond of the shooter aspects of the gameplay. However, one thing is clear: all the key creatives of Nier: Automata would return for the sequel, so it seems like Square Enix would repeat the partnership with Platinum Games once again. Saito even goes to say that “I would think if even one of us were missing, we’d rather not do it.” The chemistry and strong bonds among the team are obvious throughout the interview.

For now the immediate future of Nier: Automata goes through a collaboration event with the Japanese mobile game SINoAlice this summer.

Nier: Automata is available now for PS4 and PC.

 

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