Obduction, the first-person puzzler from the makers of Myst and Riven, has had its release date pushed back to August 24th. The game was originally slated to arrive on July 26th, with the team needing a bit more time to polish the finer points before release.
“The last few weeks have gone very quickly,” reads the official announcement from Cyan Worlds’ Ryan Warzecha. “We’ve been working long days, and seven day weeks. Obduction has been getting better and better. But we still found ourselves implementing the last couple of systems we needed instead of having quality time to focus on squashing more bugs.
“Last week we still had a chance, if everything worked perfectly. At the end of the week the leads met to discuss our options. We were so close, we could ship. But we came to the unanimous decision that if we shipped it was driven mainly by the deadline — not because we were satisfied. Obduction is a product that we’re very proud of, and we don’t want to let unpolished edges get in the way of an amazing immersive experience.
“So with humble hearts, but admittedly a bit of relief, we’re taking another few weeks (until the week of August 22nd) to do a bit more cleaning and polishing. No excuses, we should be better with our estimated completion dates. It’s really hard — please forgive us.”
Thankfully this delay is just a month, so fans shouldn’t be too upset. And with a game that is such a passion project for so many, having some more time to craft the experience can only do good things for the final product. We checked out Obduction at E3 and were quite impressed with the game in both its regular form, and the stellar VR experience. Also be sure to check out our interview with one of the people behind the game.
Obduction hits PC, Mac, and Oculus Rift on August 24th.