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Oculus-RIft

Oculus Rift to Unveil Controller Solution at E3 2015

This article is over 9 years old and may contain outdated information

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While speaking at the Code Conference last week, Brendan Iribe, CEO of Oculus VR, the makers of the Oculus Rift, spoke about the difficulties they have faced with creating the input device players will use with the VR headset. The news comes via Recode, who quoted Iribe as saying “Long term, there’s not going to be a single input device. In VR, it’s going to be several different devices.” He then went on to explain that the company plans to unveil details about their controller at the upcoming E3 2015 gaming conference.

The input device has been a major hurdle for VR headset manufacturers, including Valve, Oculus, and Razr. Most demo units utilize the standard keyboard and mouse, or some form of joystick setup. However, due to the fact that users can no longer see the devices they are using, it becomes difficult to handle precise motion for a long duration. HTC and Valve have created some very unique controllers that combine with their Lighthouse technology for the full experience. It will be great to finally see what Oculus has in store for those that purchase their headset, which will be available for pre-order later this year and released in 2016.


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