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PlayStation Exec Admits 1080p & 60FPS ‘Makes a Huge Difference’

by Kyle Hanson

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In the July 17th edition of the PlayStation Blogcast, PlayStation Software Product Development Head for Sony Worldwide Studios America Scott Rohde spoke about the imminent release of Uncharted: The Nathan Drake Collection.

The collection takes the three PS3 games and bundles them together on the PS4, upgrading the graphics on the way. When talking about those graphics Rohde said something that some developers and game execs have been trying to avoid for some time.

“We talked about 1080p/60 (meaning 60 frames-per-second), that makes a huge difference in any game. I think you guys are really gonna appreciate that.” Click here and skip to around 45 minutes in to hear the discussion.

While many will say that this is obvious, that a higher resolution and framerate will make any game better, there have been those that have argued against this. The idea that 30 FPS is a more “cinematic” way to play games has been pushed by some developers, especially those that aren’t making 60 FPS games for the PS4 or Xbox One.

However, it seems as though the majority of gamers feel that games running at 1080p and 60 FPS should be the standard for this generation, despite it being a standard that most games aren’t living up to at this point in the life cylce.

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