Quake Champions, Bethesda’s competitive revival of the classic first-person shooter franchise, will exit beta and enter Early Access next week on Tuesday, August 22nd. This isn’t the final, full release of the game, but it looks like Bethesda is taking the opportunity to launch a ton of new content, making Quake Champions look more like a full release that needs some tuning, rather than the usual Early Access fare.
Quake Champions is a free-to-play game, with a ton of elements locked away at the beginning, which can be unlocked just by playing the game. If you want a more traditional experience though, you can buy the Champions Pack, which contains all current and future characters, along with some extra goodies.
During the Early Access period the Champions Pack will be discounted to $29.99, with the price jumping to $39.99 upon final release.
“With a fast, skill-based game like Quake Champions, nothing is more important than continual testing and refining, based on player feedback, to ensure the game is balanced, optimized, and fun for all levels of players, from pro to new,” said Tim Willits, Studio Director, id Software. “The Early Access version of Quake Champions is, obviously, a work-in-progress, but represents a solid and robust version of the game, with four modes, 11 Champions, a variety of maps, and a thriving community of fans. Early Access will allow us to work closely with players to improve the game and add additional features before the official launch of Quake Champions in the coming months.”