Pysonix deployed a new update to the Xbox One version of Rocket League on Thursday. Don’t get too excited though, unless performance improvements and bug fixes are the things that get your salivating.
Title Update 4 for the Xbox One version of Rocket League has been deployed. Players will need to ensure they are on the latest version of the game to be able to connect to servers.
So, what’s the big hub bub? The good news is the stadium Utopia, Utopia Dusk, Wasteland, and DFH Stadium have all received performance improvements. These are stadiums that could frequently cause the Rocket League framerate to dip, so getting something more consistent is always welcome.
Another round of bug fixes is also included. This includes “multiple crash instances.”
There’s still no word on when Psyonix will bring Rocket League on Xbox One up to par with the PlayStation 4 and PC versions. It still lags behind. They’ve previously targeted April, which is coincidentally when news about cross-platform play with the PC is expected.
The complete patch notes for Title Update 4 is below.
CHANGES AND UPDATES
- Improved performance in the following Arenas:
- DFH Stadium, Utopia, Utopia Dusk, and Wasteland
- Improved overall game stability and fixed multiple crash instances
- Fixed an issue that cause the Competitive division text to appear as debug text strings
- Adjusted default UI size to properly display the standard size
[Image via Rocket League]