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Sekiro: Shadows Die Twice Difficulty Will Live Up to Expectations

by William Schwartz

Unlike any other From Software title.

sekiro-shadows-die-twice

From Software’s next game was revealed during the Microsoft E3 2018 Press Briefing, confirming previous rumors.  Sekiro: Shadows Die Twice is set in the world of late 1500s Sengoku Japan.  This is a high tension, violent world where Samurai are constantly in life or death conflict.

Sekiro: Shadows Die Twice is being directed by Dark Souls creator Hidetaka Miyzaki.  It’s a third person action adventure game with RPG elements.  A single player game, Sekiro puts players in a protagonist role of a warrior whose mission is to rescue his master and get revenge on his nemesis.

It doesn’t sound like Sekiro: Shadows Die Twice is going to be a “Souls-like.”  Comments from Activision reveal that the game will give players “an experience that’s unlike any other FromSoftware game to date.”

From the gameplay reveal, it looks like it certainly shares some similarities to Dark Souls and Bloodborne, but we’ll need to see more before we can fully confirm how different it is.

Some features were revealed alongside the gameplay video below:

Kill Ingeniously

FromSoftware delivers their best in class combat in this fast paced, action-adventure game featuring all new mechanics.

Exploration is key

Players will experience the thrill of exploration and discovery in Sekiro: Shadows Die Twicelike never before. Through exploration, players can uncover new items, meet new characters, and encounter hidden enemies.

Armed

Sekiro: Shadows Die Twice gameplay is centered around sword combat, enhanced by a variety of prosthetic arm attachments that supplement or change the way a player fights. Achieving
strategic mastery of “Sekiro” or the “one-armed wolf’s” techniques and abilities, from prosthetic tools,swordplay to stealth and the grappling hook is no easy feat. To overcome difficulties and bring each situation under control, gamers must discover, integrate and use a variety of new tools when heading into combat.

One-armed wolf

Play as a highly talented shinobi in the service of a young lord raised in isolation. After suffering defeat at the hands of a shadowy Ashina samurai seeking the unique heritage of your master, the two of you are separated. Deep in the mountains, in a dilapidated temple, you reawaken to your fate. You must take back your master and exact revenge on your enemy at all costs.

Hard to the core

Sekiro: Shadows Die Twice is a hard-core game worthy of the name FromSoftware.  Miyazaki designed Sekiro: Shadows Die Twice this way! Fans of FromSoftware will find the gameplay
challenging, yet fun and rewarding. The quality of combat, level of challenge, and creative enemies and bosses are something that can only be found in a FromSoftware title.

Reimagined world

This reimagining of Japanese aesthetic blends a withered, yet vivid, world of the late 1500s Sengoku Japan as the age of warring states nears its end. Witness a world brought to its
knees by constant bloodshed; a ravaged world on the brink of destruction. Explore these environments, rich with FromSoftware’s intricate design and steeped with secrets to discover.

Larger than life enemies

Sekiro: Shadows Die Twice features fantastical fearsome enemies and bosses. Players will battle with larger-than-life enemies that will test their mettle in a variety of
situations. From hidden enemies to discover to 3D combat, the quality of creative enemies and bosses are something that can only be found in a FromSoftware title.

While Sekiro was announced at Microsoft’s Press Conference it will be coming to other platforms.  Sekiro: Shadows Die Twice is set to arrive on the Xbox One, PlayStation 4, and PC in 2019.

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