Following the reveal of SoulCalibur 6 at the Game Awards earlier this month, one of the most often asked questions by fans is whether Bandai Namco would be bringing the acclaimed fighting series to the Nintendo Switch. Now, thanks to a recent interview, we have our answer: practically zero…for now.
In an interview with Metro’s GameCentral that covered a variety of topics such as guest characters, gender representation at the studio and Ivy, producer Motohiro Okubo talked about SoulCalibur 6 and the Nintendo Switch when questioned about the subject, saying:
“SoulCalibur VI development started more than three years ago. And nobody knew anything about Switch back then. So, as a matter of fact we are not working on Switch, as of now. But of course, personally, I’m interested in the platform. So if the Unreal Engine can adapt to Switch, and evolve itself, then maybe the possibility will be more.”
Based on what he’s saying, SoulCalibur 6 won’t be headed to the Nintendo Switch, but only because it didn’t exist as a platform when development started. However, like many in Japan, he does like the console and is clearly willing to look into it more if Unreal Engine and the Switch itself become more compatible.
So, the bottom line here is that the Switch is not on the table for the time being, but that definitely has a chance of changing in the future. As of now, the only thing holding it back are hardware limitations.
Though the news is discouraging, the interview does provide plenty of things to be excited about, so its recommended that you check out the whole thing here.