Uncharted 4 developers putting player experience ahead of frame rate

by AOTF Staff

Uncharted 4 is one our most anticipated games slated to release in 2015, and an important exclusive for the PlayStation 4.  Naughty Dog recently explained how they’re putting player experience in front of everything else, when it comes to the development and fidelity of the game.

We’re going to go for the experience over the 60 frames

Speaking with Edge Magazine (via VideoGamer), Bruce Straley of the developer revealed the ideology behind the making of Uncharted 4.

“We’re actually above 30, but we locked it for the demo,” says Straley regarding the game’s frame rate.  “We’re going to do whatever it takes to make the game we want to make.  If it means we could go for 60 but lose something that would really impact the player’s experience, then it’s our choice as developers to say, ‘Well, we’re going to go for the experience over the 60 frames.'”

With the release of The Last of Us Remastered hitting that target 1080p 60fps benchmark, many assumed that Uncharted 4 would follow suit.  Of course, this may very well be the case as the game is still being developed.  However, it appears that Naughty Dog is ready to miss these targets if it means sacrificing the player experience.

A beautiful demo of the game was revealed at this year’s PlayStation Experience Event in Las Vegas.  Uncharted 4 should arrive later this year.

Uncharted 4 PSX Demo