According to the game director for Hitman: Absolution, the increased power from next gen consoles like the Xbox 720 and PlayStation 4 is a welcome thing, but developers will eat it up in short order. Â Tore Blystad of IO Interactive told Sound and Vision magazine what he thinks will happen when new consoles arrive.
“Everytime you get a new peice of hardware, within an hour you max it out as a developer; that’s just how it is,” he explained. Â “Of course it’s great to get more power, but it’s very quickly going to be sucked up by any kind of part of development. Â That’s always the problem.”
“Now people have come to the point where they can perfect the usage of the current hardware and there’s a lot of new techniques in development and renderer features people can take advantage of. Â It takes a long time to optimize new technology for new hardware as well because there’s so many new features that come along along the way.”
Blystad notes that the Glacier 2 Engine that powers Hitman: Absolution will be well suited for the next generation of consoles:
“Our engine will serve as a very good platform for the next generation, because when we get more power you can throw a lot more flair at things.”
Blystad didn’t say whether or not there would be another Hitman game enroute once the next-generation arrives, but their most recent offering hit store shelves just yesterday on the Xbox 360, PlayStation 3 and PC.
Published: Nov 21, 2012 09:00 am