Halo 4 Promethean enemies and weapons have surfaced this weekend, giving a glimpse at the new alien race featured in the upcoming shooter. Discovered on NeoGaf the new images show what looks like all of the Promethean characters found in Halo 4.
The Prometheans are the new ancient enemy found in Halo 4, and are quite different from the traditional Covenant army. The new images of the enemy and weapon types can be found below, along with descriptions of what to expect from these new characters when Halo 4 releases this November on the Xbox 360.
Alpha Crawler – More dangerous than the standard variety, the Alpha leads packs of Crawlers into battle. Luckily, Alphas can be identified by the series of Hardlight spikes along their head and back. this unit uses Supressors as a ranged weapon.
Crawler – The most common Prometheans on Requiem are the Crawlers. Crawlers are extremely agile and move in packs. The can swarm an enemy and tear them to peices, or utilize a Boltshot from a distance.
Crawler Sniper – A long range variety of the Crawler.
Knight – The captains of the Promethean force, the autonomous and intelligent Knights are ancient warriros tasked with defending the artificial world called Requiem. An encounter with a single Knight can turn deadly, as they systematically bring more enemies into the fight. Knights wield weapons like the Supressor and LightRifle.
Knight Lancer – Utilized primarily as scouts and marksmen, Lancers are extremely accurate even at a great distance. Among their many skills, Lancers utilize Promethean Vision to track targets even when they’re behind solid objects.
Knight Battle Wagon – Rare but incredibly dangerous, Knight Battlewagons are deployed when other Promethean forces have failed. Their huge metal frames are draped in heavy armor and hard light shielding, and these deadly combatants are capable of deploying their own Autosentries. Even getting close to a Battlewagon is a challenge. That’s especially true as the robotic Promethean uses its Scattershot against approaching threats.
Knight Commander – As the name suggests, Knight Commanders lead groups of Knights. Commanders have the formidable combat skills of a normal Knight, and can also wield Incineration Cannons, don stronger armor, and deploy floating Autosentry turrets.
Watcher – These flying robotic creatures emerge from the armored shell of Knights. Once active, they can resurrect Knights, summon Crawlers from the bowels of Requiem, create shields to protect other Prometheans, or attack using their most common armament, a Boltshot.
Promethean Binary Rifle – The Z-750 Special Application Sniper Rifle includes two core-mounted particle accelerators with unparalleled stopping power to bring down distant foes with one shot.
Promethean Bolt Shot – The Z-110 Directed Enemy Pistol is designed as a close-range precision weapon that devastates organic matter. Historically, the Boltshot came into use at the end of the first century of conflict between the Forerunners and the Flood, and remained in use until the war ended two centuries later.
Promethean Incineration Cannon – The Anti-Material Z-390 High-Explosive Munitions Rifle fires several streams of explosive particles along multiple paths that detonate and spread on impact. Mixing traits of a rocket launcher, shotgun, and flame-thrower, it’s a highly destructive weapon.
Promethean Light Rifle – The Z-250 is comparable to both the human DMR and Battle Rifle, allowing for burst fire when shot from the hip and precision targeting when scoped.
Promethean Pulse Grenade – It’s hard to overstate the strategic potential of the Z-040 Attenuation Field Generator. The grenade creates an area effect that slows vehicles and damages both shields and health. The pulse grenade is ideal for clearing enemies from cover and can reshape the layout of a battle.
Promethean Scattershot – A shotgun with ricocheting shot has terrifying killing potential, and that’s why the Z-180 Close Combat Rifle gained popularity in the latter part of the Forerunner war against the Flood.
Promethean Supressor – The automatic fire of the Z-130 Suppressor made the weapon a favorite for Forerunner troops fighting against the Flood. The weapon fires bolts of charged Hardlight that pierce and destroy organic material of any type.