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Dauntless Update 1.67 (v1.7.4) Patch Notes

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Update 1.67 (v1.7.4) has arrived for Dauntless, and here’s the full list of changes and fixes added with this patch.

This update brings to Dauntless a lot with it a lot of new content that is well worth your time. It includes a new questline, a new perk, a new behemoth. It also brings lots of balance updates to the gameplay and fixes numerous issues with the UI and more.

Here is everything listed in the Dauntless patch notes:-

BALANCE

GAMEPLAY

  • The Nimble perk’s stamina refund increased for ranks 4, 5, and 6. All ranks now generate a stamina shield (max 50) with excess granted stamina.
  • The Swift perk now applies sheathed movement speed bonus to nearby allies across all ranks of the perk.
  • The Swift perk movement speed bonus now persists after unsheathing for a short time.

THE HUNTING GROUNDS

  • Reduced part health scaling for Behemoths on The Blazeworks so parts are easier to break in a reasonable amount of time.
  • Heroic Razorwing Kharabak now spawns on The Blazeworks.

REPEATERS

  • The damage bonuses from the Marksman Chamber’s abilities are now calculated as an additive, rather than multiplicative modifier. This means slightly less damage output.

QUALITY OF LIFE

NAYZAGA

  • Improved colliders and hitboxes.
  • Improved the interrupt window and interruptible areas — now players must hit the head or shoulders to interrupt Nayzaga. Knees and toes remain protected from interrupt.
  • Updated and polished the model. Lookin’ good Naynay!

UI

  • Updated the name of the “Screams of the Shrike” repeaters so they aren’t too close to the name of the “Scream of the Shrike” war pike. They are now “Eyes of the Shrike”.
  • Thunderdeep Drask weapons now have corresponding mastery cards.

BUG FIXES

GAMEPLAY

  • The Skarn lantern now does its full damage as advertised. It was short by one tick of damage.
  • Fixed a bug where Urska’s legendary ability wasn’t accounting for perks in its damage calculation against Behemoths — it was only working properly against fauna.
  • Aetheric Evasion now triggers only once per successful dodge as intended.
  • The Discipline omnicell now generates just a single stack per successful parry.
  • Fixed an issue with the Disciplined state where it persisted too long.
  • The Tempest omnicell now generates just a single stack per successful dodge.
  • The Tempest omnicell now properly includes the consumed stack of Velocity in its damage calculation.

HELLION

  • Removed an incorrect fire visual effect at the base of Hellion’s feet.

KOSHAI

  • Shadowtouched Koshai’s antlers now disappear when broken off.

NAYZAGA

  • Fixed Nayzaga’s jaw during a backhand attack animation.

SHRIKE

  • Fixed a bug where Shrikes tails were not always taking part damage.
  • Fixed a bug where the tail’s wound effect was showing on Shrike’s leg.

SKRAEV

  • Fixed a bug where Skraevs tails were not always taking part damage.

UI

  • The Escalation Boost’s UI no longer overlaps the cosmetic crowns.
  • The Escalation Boost’s time remaining text won’t appear when you’ve already purchased the Escalation Boost.
  • Malkarion, Torgadoro, Thrax, Agarus, and Urska mastery pages are unlocked when the corresponding Hard Escalation is unlocked.
  • The omnicell craft tracking now shows the correct icon and type.
  • The player will now see the correct platinum skip options on their active objectives.
  • The Sovereign Dye Rumour quest now properly references Koshai instead of Heroic Koshai.
  • The Full Bore Chamber has a brand spanking new icon.
  • Leveling UI now correctly displays “MAX” when you are at max level.

THE HUNTING GROUNDS

  • Replaced the idle animation on the Ostian Enforcers on The Blazeworks to a smoother one.

Dauntless is now available on the PlayStation 4, Xbox One, Nintendo Switch, and PC.


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